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标题: Maya+ZBrush+SP复古3D人物角色肖像建模贴图教程Recreating a Historical Portrait in [打印本页]

作者: 西姆    时间: 13:59
标题: Maya+ZBrush+SP复古3D人物角色肖像建模贴图教程Recreating a Historical Portrait in


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Maya+ZBrush+SP教程特点:教程详情:适用人群:学习成果:
通过本教程,学生将能够掌握如何使用行业标准的3D软件创建和渲染逼真的复古人物肖像,提升在3D建模和纹理绘制方面的专业技能。
With the sculpt and facial details defined in ZBrush, Mahmoud uses Substance Painter to carefully align and enhance the skin texture. He instructs how to use Arnold for the look development process and how to leverage the esteemed Skin Shader, and dives deep into the eye setup and rendering workflow for realistic CG eyes.






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